You can create location categories by defining boundary boxes for the categories. This functionality allows you to organize model objects to sections and floors. The objects are automatically updated to categories based on their locations and the defined boundaries. If an object is not inside or within the limits of a boundary box, it will be placed in an uncategorized category that is automatically created.
-
To open
Organizer, click
Manage on the ribbon and then click
Organizer.
-
Select
Building in the category tree.
-
Right-click and select
Define boundary boxes for locations.
-
On the
Building tab, define the boundary box for the building.
-
If there are several grids in the model, select a grid for this building from the
Grid origin in the model list.
The grid selection is available only if there are several grids.
The grid selection shows the global x, y and z coordinates of the grid origins and the rotation of grids compared to the model origin coordinates.
-
If needed, change the default name of the building.
-
Define the x, y and z coordinates for the building boundary box by selecting the boundary coordinates from the list, or by entering suitable coordinates in the boundary coordinate boxes.
-
Click the
icon in front of the building to view the boundary box in the model.
The image below shows an example of building coordinates.
-
Right-click in the model and select
Update window to remove the boundary box from the model view.
-
On the
Sections tab, define the boundary boxes for sections.
-
Click
to create one or more sections.
-
If needed, change the default names of the sections.
-
Define the x, y and z coordinates for the section boundary box by selecting the boundary coordinates from the list, or by entering suitable coordinates in the boundary coordinate boxes.
Ensure that the sections do not overlap and that they are inside the building boundary box. A red exclamation mark is shown in front of the coordinates if the boundary boxes overlap. You can save the location definitions when the boundary boxes do not overlap.
-
Click the
icon in front of the section to view the boundary box in the model.
The image below shows an example of section coordinates.
-
Right-click in the model and select
Update window to remove the boundary box from the model view.
-
On the
Floors tab, define the boundary boxes for floors.
-
Click the
Floor system button.
You can add as many floor systems as you need. The added floor systems are available in the list.
-
If needed, enter a name for the floor system.
-
Do one of the following:
-
Click
to add a top floor to the floor system.
You can enter the height of the top floor in the box next to the button.
-
Click
to create floors automatically based on the grid levels.
-
If needed, change the default names of the floors.
-
Define the z coordinates for the floors by selecting the boundary coordinates from the list, or by entering suitable coordinates in the boundary coordinate boxes.
-
Select a building or a section in which the floor system is used from the list in the box at the top right.
If you have not defined sections, the buildings are shown. The building or section is added to the box.
Floor systems can be used in several buildings and sections. If the floor system is used in some other building and you want to remove the floor system from that other building, you need to open the boundary box definitions of that other building and make the modifications there.
-
Click the
icon in front of the floor to view the boundary box in the model.
The image below shows an example of floor coordinates.
-
Right-click in the model and select
Update window to remove the boundary box from the model view.
-
On the
Settings tab, define how objects are placed in the categories.
Organizer checks the selected options in the order in which they are shown on the
Settings tab, from top to bottom.
The objects that cannot be included in categories based on the default and the selected optional settings are placed in an
Uncategorized category that is created automatically on the relevant level. You can either modify the boundary coordinates or manually move the objects to the correct location.
Note that if you have more than one project, you cannot move objects from one project to another.
-
Click
Modify and
Close.
-
Right-click any category in the project and select
Synchronize category to refresh the category content from the model.
You can also click
to synchronize
Organizer.
When you have created the categories, the icons in front of the categories are shown as blue in the category tree.
Copy a project to property categories or custom categories
You can copy any
Project from the location categories to the property categories or custom categories.
- Select the
Project that you want to copy.
- Drag the
Project to the property categories or custom categories in the category tree.
Organizer shows a thick line in the location to which you can copy the
Project.
- Select the appropriate copy option:
Note:
If you select a
Tekla Structures model in the category properties, all assemblies, cast units, or pour units are included.
If you select any of the reference models in the category properties, the reference assemblies or reference objects are included. If there are no assemblies in a reference model, then the reference objects are included.