Use the snap switches to control which positions you can pick in the model or drawing. By using snap switches, you can position objects precisely without having to know the coordinates. You can use snap switches whenever Tekla Structures prompts you to pick a point.
Click the snap switches on the Snapping toolbar to switch them on or off. If there is more than one point available to snap to, press the Tab key to cycle forward through the snap points, and Shift+Tab to cycle backwards through them. Click the left mouse button to select the appropriate point.
Alternatively, you can control the snap switches with Quick Launch. Start typing the name of the snap switch, for example, snap , and click the name of the snap switch on the search results list to activate the switch.
Main snap switches
The two main snap switches define whether you can snap to reference points or any other points on objects, for example part corners. These switches have the highest snap priority. If both these switches are off, you cannot snap to any positions, even if all the other switches are on.
The snap symbols have two colors:
- Orange for part or object snap
- Green for component snap
Other snap switches
The table below lists the remaining snap switches and their symbols in the model and drawing.
Make sure that you do not have too many snap switches on when snapping, as it may easily lead to inaccuracies and errors in snapping. Be particularly careful when you use the
Snap to any position snap switch.
Override the current snap switch
You can temporarily override the current snap switch settings.
- Run a command that asks you to pick a point.
For example, start creating a beam.
- To override the current snap switches, do one of the following: