Snapping methods to help to set the snapping direction
In addition to the snap switches and the numeric snapping, you can use some additional methods that help you to pick the correct points when snapping.
Lock the modeling direction with the Shift key
You can temporarily lock the modeling direction with the Shift key when hovering over a snapping point on a line or on a point. When you release the Shift key, the direction locking is released.
Note that the direction locking works on only in modeling mode, not in drawings. Direction locking does not work with numeric snapping.
Set a temporary reference point
You can set a temporary reference point to be used as a local origin when snapping in models and drawings. Typically the Ortho tool and the Snap to perpendicular points snap switch use the reference point information.
The reference point information is automatically set to the last picked point, and shown as a black cross. When you interrupt a command, the reference point information, meaning the last picked point, is cleared. If you need to use the reference point, set the temporary reference point manually.
Lock X, Y, or Z coordinate on a line
You can lock the x, y, and z coordinates on a line. The coordinate locks work both in modeling mode and in drawing mode.
Locking the coordinates is useful when you need to determine a point to pick and the needed point does not exist on the line. When a coordinate is locked, you can only snap to points in that direction.
In drawing mode the locking is useful, for example, if you need to drag a view along x or y axis only.
Alternatively, you can control the coordinate locks with Quick Launch. Start typing toggle coordinate lock, and click the name of the coordinate lock in the search results list to activate the switch.
Align objects using a snap grid
A snap grid makes it easier to align objects
in a model, because it allows you to snap to points only at set intervals. Use a snap
grid when you pick points using the
Snap to any position snap switch.
snap switch is
active.

