Unlocker (ML067)
System component Unlocker (ML067) can be used to unlock locked objects like beams/columns, bolts, grids, reinforcement and many more. Locking goes via UDA, there is an option available to lock. By default, all objects in a model are unlocked, but the user could lock objects in order to avoid deleting/modifying those or any other reason. Once a locked object needs modification or should be deleted, first unlocking is needed.
Back to topObjects created
No objects are created.
Back to topUse for
To unlock model objects.
Back to topBefore you start
There are objects needed in the model which are locked.
Back to topSelection order
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Back to topPart identification key
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Unlock tab
Tab Unlock can be used to determine all or selected objects should be unlocked.
| Option | Description |
|---|---|
| 1 |
To unlock all locked objects. |
| 2 |
To unlock selected locked objects. |
About tab
Information about the "build" date of the tool. This date may differ from the date in the tool you are using, but the content may nevertheless be the same. This date may be required when you contact the helpdesk.
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