XS_RENDERED_GL_FOG_START_VALUE
Category in Advanced options dialog box
Model View
Note that this advanced option works only if you use the default OpenGL rendering instead of the DirectX rendering.
In model views, the distant objects appear progressively darker than the close ones. Use the advanced options
XS_RENDERED_GL_FOG_START_VALUE
and
XS_RENDERED_GL_FOG_END_VALUE
to control the shade of objects.
Use values from 0.0 to 1.0 to control the shade of objects. The higher the value, the darker the distant objects. Value 0 disables the fog effect. The default value for
XS_RENDERED_GL_FOG_START_VALUE
is
0
.
This advanced option is user specific and the setting is saved in options.bin under the user folder, for example, in C:\Users\<user>\AppData\Local\Trimble\Tekla Structures\<version>\UserSettings. Restart Tekla Structures to activate the new value.