Modify items
You can fine-tune the geometry of the model by modifying items. This is how you can create sloping slabs, for example.
You can create item shapes using existing geometry and parts in the model.
When you modify an item's geometry, you can move item vertexes (corner points), edges, and faces. However, the faces always need to stay planar, so you cannot move all vertexes or edges freely. You may first need to add new edges to split existing faces. These edges act as hinges or turning joints between the faces.
When you have modified an item's geometry and want to save the changes, you can choose to update the item's current shape, or to create a new shape. Tekla Structures also stores temporary shapes in the shape catalog in case you need to undo actions. The unused temporary shapes will be deleted from the shape catalog when you save the model.
Start geometry editing
Before you start, create items.
Modify the geometry of an item
Before you start, ensure that you have the Geometry editing tab open and the correct item selected.
Add an edge to an item
You can add edges to the selected item, and so split existing faces. Create the new edges so that they do not cross over any existing edges.
Before you start, ensure that you have the Geometry editing tab open and the correct item selected.
Add a vertex to an item
You can add vertexes and related edges to the faces of the selected item. You can use the vertexes as drainage points when you create sloping slabs and plan drainage, for example.
Note that you cannot add vertexes to faces that have openings or recesses if these openings are part of the item shape. However, if only the item in the model has been cut, and not its shape, you can add vertexes to these faces.
Before you start, ensure that you have the Geometry editing tab open and the correct item selected.
Save a modified item and shape
When you save modified items in the model, you can choose to update the selected item's current shape, or to create a new shape for later use.
Before you start, ensure that you have the Geometry editing tab open and the correct item selected.
The temporary shapes that were created during the editing process will be deleted from the shape catalog when you save the model if the shapes are not used by any item.